📅Date and time: June 8, 2026, 15:40-17:10
📍Location: G Messe Gunma, Takasaki, Gunma, Japan (Room C)
At the 40th Annual Conference of the Japanese Society for Artificial Intelligence (JSAI 2026), we will hold a proposed session titled "How Computer Science can Contribute to Anime Production: Challenges and Potentials". While generative AI is attracting attention, this session will provide an opportunity to comprehensively understand the challenges in introducing information technologies to anime production, which are often overlooked when focusing solely on AI.
We will introduce the forefront of research and development supporting anime production and the potential of human-AI collaboration and creativity support. We will also discuss how AI research can contribute to the production field through panel discussions and audience Q&A.
| Time | Content |
|---|---|
| 15:40 | Introduction: Challenges in Anime ProductionResearchers at the forefront of anime R&D will briefly introduce the current state of the anime industry. This will provide an opportunity to capture the relationship between anime production and information technology from a broad perspective that goes beyond AI. |
| 16:00 | Anime R&D and Human-AI CollaborationBased on initiatives such as the JST CRONOS 2025 project (PI: Kato), we will introduce the state-of-the-art research and development for anime production. We will also introduce initiatives related to human-AI collaboration. Learn more about Animāre here. |
| 16:30 | Creativity Support for Anime Production and Appropriate Use of AIA panel discussion with four researchers whose expertise lies in Human-Computer Interaction, Artificial Intelligence, and Computer Graphics. |
| 17:05 | Closing |
National Institute of Advanced Industrial Science and Technology (AIST) / Arch Inc.
The University of Tokyo
The University of Tokyo / Graphinica, Inc.
OLM Digital, Inc.
This session will be held in Room C as part of JSAI 2026.